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- Path: valour.pem.cam.ac.uk!not-for-mail
- From: cbrown@armltd.co.uk (Chris Brown)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc
- Subject: Re: HD/DD drives jumpered = games/apps not working correctly
- Date: 4 Jan 1996 10:14:37 -0000
- Organization: Advanced RISC Machines Limited
- Message-ID: <4cg9ad$tgv@valour.pem.cam.ac.uk>
- References: <4c5ejt$qrs@coranto.ucs.mun.ca> <4c5pev$k3l@alterdial.UU.NET> <peterk.0jsl@combo.ganesha.com>
- NNTP-Posting-Host: valour.pem.cam.ac.uk
-
- In article <peterk.0jsl@combo.ganesha.com>,
- Dr. Peter Kittel <peterk@combo.ganesha.com> wrote:
- >>I've got a better idea. How about the game producers stop putting the
- >>stupid disk protection routines on their games and they will work without
- >>any problems.
- >
- >Good idea. And it's even *not* in the protection part of their track
- >loaders as far as I understand, they just need to follow the advice
- >of the Hardware Reference Manual to add a time-out of .5 s for the
- >DiskReady signal of the drive. That's all.
-
- You'd have thought that the games companies, these so-called computer
- "professionals" would have learned by now. Frankly, I think it's
- pathetic that they're still needlessly banging the hardware in
- 1996. There's been fiasco after fiasco about this, with games stopping
- working the mmoment the hardware changes slightlytime and time again,
- and they still do it! Software houses use their own loader systems,
- why? There's a perfectly good device independent filing system in the
- OS just crying out to be used. They still hammer the hardware,
- producing their own 15KHz displays, which fall over at the slightest
- hint of an ECS or AGA screenmode (the number of `AGA' programs that I
- need to start in a 15KHz screenmode isn't funny), WHY? All it takes is
- two or three calls to Intuition for goodness sake - they'd have their
- own screen, which they could still do what they like with, but it
- would be using the monitors system.
-
- And finally, why can't I multitask newer games? I don't want any games
- companies laughing and saying that it can't be done, because it most
- certainly can. Take Frontier Elite II for example. Although it takes
- over the display, keyboard and mouse, it still multitasks
- perfectly. You can carry on using an Amiga shell over the serial port
- with a full TCP/IP stack whilst it's running. Why don't other games do
- this? I wrote a texture mapping system that goes at a good pace on an
- '020 A1200, that runs on its own screen, multitasks and is written in
- C. It will open a 30KHz screen if it can too.
-
- In short, I don't think there's any excuse for writing software that:
-
- - Doesn't use the OS filing system to load
-
- - Doesn't use Intuition to open its display
-
- - Doesn't multitask (perfectly serious point)
-
- --
- /* _ */main(int k,char**n){char*i=k&1?"+L*;99,RU[,RUo+BeKAA+BECACJ+CAACA"
- /* / ` */"CD+LBCACJ*":1[n],j,l=!k,m;do for(m=*i-48,j=l?m/k:m%k;m>>7?k=1<<m+
- /* | */8,!l&&puts(&l)**&l:j--;printf(" \0_/"+l));while((l^=3)||l[++i]);}
- /* \_,hris Brown -- All opinions expressed are probably wrong. */
-